AutoBaker Pro - Substance Painter Plugin

product link: https://www.artstation.com/a/53856379

โšก AutoBaker Pro v1.0 โ€” Substance Painter Bake Automation๐Ÿ”ฅ Stop Baking One by One. Automate Your Entire Asset Library.๐Ÿ˜ฉ The Old Way

Open Substance Painter โ†’ Import low poly โ†’ Load high poly โ†’ Set bake settings โ†’ Bake โ†’ Export textures โ†’ Close project โ†’ Open new project โ†’ Do it all again...

For every. Single. Model.

๐Ÿš€ The AutoBaker Pro Way

Select your meshes โ†’ Hit BAKE โ†’ Done. โœ…

Or drop an entire folder โ†’ Hit BATCH BAKE โ†’ Go grab a coffee. โ˜•

โœจ Featuresโšก One-Click Single Bake

Select your High Poly and Low Poly, pick your channels, click BAKE. Normal, AO, Curvature, Height and more โ€” all baked and exported automatically. No manual setup needed.

๐Ÿ“ฆ Batch Bake Entire Libraries

Point to a folder full of assets. AutoBaker Pro finds every high/low pair, bakes them all one by one, and saves textures right next to your source files. 10 models or 100 โ€” same one click.

๐Ÿง  Smart Pair Detection

No strict naming rules. The plugin auto-detects all common conventions:

Asset_Low.fbx + Asset_High.fbx
Asset_LP.fbx + Asset_HP.fbx
Asset_Lowpoly.fbx + Asset_Highpoly.fbx
Asset_Lo.fbx + Asset_Hi.fbx
Asset_lores.fbx + Asset_hires.fbx
Asset_game.fbx + Asset_source.fbx
And many more! ๐Ÿ”
๐Ÿ“ Recursive Subfolder Scanning

Your assets organized in subfolders? No problem. AutoBaker Pro scans all subfolders and finds pairs everywhere.

๐Ÿ’พ Save Next to Source

Enable "Save textures next to source files" and textures land in a Baked_Textures folder right beside your FBX/OBJ files. Clean. Organized. Ready to use.

๐ŸŽ›๏ธ Full Bake Control

Every important setting at your fingertips:

โœ… Resolution โ€” 512 / 1024 / 2048 / 4096 / 8192 โœ… Dilation โ€” Padding around UV islands โœ… Apply Diffusion โ€” Edge smoothing โœ… Max Frontal / Rear Distance โ€” Ray casting range โœ… Relative to Bounding Box โœ… Average Normals โœ… Ignore Backface โœ… Match โ€” Always / By Mesh Name โœ… AO Rays โ€” Quality control โœ… AO Min/Max Occluder Distance

๐Ÿ—บ๏ธ 10 Bake Channels

โœ… Normal Map โœ… World Space Normal โœ… ID Map โœ… Ambient Occlusion (AO) โœ… Curvature โœ… Position โœ… Thickness โœ… Height โœ… Bent Normals โœ… Opacity

๐Ÿ“ค Multiple Export Formats

โœ… PNG โœ… TGA โœ… EXR โœ… TIFF โœ… JPG

๐Ÿ–ฅ๏ธ Requirements

๐ŸŸข Adobe Substance 3D Painter 11.0+
๐ŸŸข Windows / macOS
๐Ÿ“ฅ Installation

Copy AutoBaker_Pro.py to:Documents/Adobe/Adobe Substance 3D Painter/python/plugins/
Restart Substance Painter
Plugin appears as dockable panel โœ…
๐ŸŽฏ Perfect ForUse CaseHow AutoBaker Pro Helps๐ŸŽฎ Game Asset ProductionBatch bake entire prop libraries in minutes๐Ÿ›๏ธ ArchvizBake AO and Normal maps for architectural details๐ŸŽฌ Film / VFXAutomate texture pipeline for large scene builds๐Ÿ“ฆ Asset Store CreatorsBake textures for all your products fast๐ŸŽ“ Students / LearnersSimple UI, no complex setup needed๐Ÿ’ฌ Why AutoBaker Pro?

"High poly + Low poly โ†’ Baked textures. Done."

"One model or a hundred โ€” same one click."

"No setup. Just bake."